shere to express urs self

Showing posts with label get expesive template for free. Show all posts
Showing posts with label get expesive template for free. Show all posts

Sunday, April 5, 2009

Keyword Tool

sugest the best keywords for urs site its easy and free,.
the best way to optimize urs site and the best and free to get keywords mostly surched in google.com all is free that is a link
https://adwords.google.com/select/KeywordToolExternal


Keyword Tool


Use the Keyword Tool to get new keyword ideas. Select an option below to enter a few descriptive words or phrases, or type in your website's URL. Keyword Tool Tips

Important note: We cannot guarantee that these keywords will improve your campaign performance. We reserve the right to disapprove any keywords you add. You are responsible for the keywords you select and for ensuring that your use of the keywords does not violate any applicable laws.

new Want more keyword ideas? Try the Search-based Keyword Tool, a new tool that will generate ideas matched to your website
https://adwords.google.com/select/KeywordToolExternal

Sunday, March 8, 2009

How to rip Dynamic Flash Template

-[ How to rip Dynamic Flash Template ]-

How to Rip TM Dynamic Flash Templates
by: Baisan

What you need:

Sample dynamic flash template from TM website
Sothink SWF Decompiler
Macromedia Flash
Yourself


1. browse or search your favorite dynamic flash template in TM website. If you got one... click the "view" link and new window will open with dynamic flash.. loading...

2. If the movie fully loaded, click View -> Source in your browser to bring the source code of the current page and in the source code, search for "IFRAME" and you will see the iframe page. In this example were going to try the 7045 dynamic template. get the URL(ex.
http://images.templatemonster.com/screenshots/7000/7045.html) then paste it to your browser... easy eh? wait! dont be to excited... erase the .html and change it to swf then press enter then you'll see the flash movie again icon_smile.gif.

3. copy the URL and download that SWF file.. use your favorite download manager.. mine I used flashget icon_smile.gif NOTE: dont close the browser we may need that later on.

4. open your Sothink SWF decompiler... click "Quick Open" then browse where you download your SWF/movie file. Click Export FLA to export your SWF to FLA, in short, save it as FLA icon_smile.gif

5. Open your Macromedia FLash and open the saved FLA file. press Control+Enter or publish the file... then wallah! the output window will come up with "Error opening URL blah blah blah..." dont panic, that error will help you where to get the remaining files.

6. Copy the first error, example: "7045_main.html" then go back to your browser and replace the 7045.swf to 7045_main.html press enter and you'll see a lot of text... nonsense text icon_lol.gif that text are your contents...

NOTE: when you save the remaining files dont forget to save with underscore sign (_) in the front on the file without the TM item number (e.g. 7045) if it is html save it as "_main.html" and same with the image save it as "_works1.jpg" save them where you save the FLA and SWF files. Continue browsing the file inside Flash application so you can track the remaining files... do the same until you finish downloading all the remaining the files.

250+ tech books online

1
10 minute guide to lotus notes mail 4.5
http://www.parsian.net/set1252/pages/books.htm

2
10 minute guide to Microsoft exchange 5.0
http://www.parsian.net/set1252/pages/books.htm

3
10 minute guide to outlook 97
http://www.parsian.net/set1252/pages/books.htm

4
10 minute guide to schedule+ for windows 95
http://www.parsian.net/set1252/pages/books.htm

5
ActiveX programming unleashed
http://www.parsian.net/set1252/pages/books.htm

6
ActiveX programming unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

7
Advanced perl programming
http://www.hk8.org/old_web/

8
Advanced PL/SQL programming with packages
http://www.hk8.org/old_web/

9
Adventure in Prolog/AMZI
www.oopweb.com

10
Algorithms CMSC251/Mount, David
www.oopweb.com

11
Alison Balter's Mastering Access 95 development, premier ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

12
Apache : The definitive guide, 3rd.ed.
http://www.hk8.org/old_web/

13
Beej's guide to network programming/Hall, Brain
www.oopweb.com

14
Beyond Linux from Scratch/BLFS Development Team
http://book.onairweb.net/computer/os/linux/Administration/Beyond_Linux_From_Scratch/

15
Borland C++ builder unleashed
http://www.parsian.net/set1252/pages/books.htm

16
Building an intranet with windows NT 4
http://www.parsian.net/set1252/pages/books.htm

17
Building an Intranet with Windows NT 4
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

18
Building expert systems in prolog/AMZI
www.oopweb.com

19
C programming language
http://book.onairweb.net/computer/pl/C/The_C_Programming_Language_by_K&R/

20
C Programming/Holmes, Steven
www.oopweb.com

21
C++ Annotations
www.oopweb.com

22
CGI developer's guide
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

23
CGI manual of style
http://www.parsian.net/set1252/pages/books.htm

24
CGI manual of style online
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

25
CGI programming
http://www.hk8.org/old_web/

26
CGI programming unleashed
http://www.parsian.net/set1252/pages/books.htm

27
CGI programming with Perl, 2nd.ed.
http://www.hk8.org/old_web/

28
Charlie Calvert's Borland C++ builder unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

29
Client/server computing, 2nd.ed.
http://www.parsian.net/set1252/pages/books.htm

30
Client-server computing, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

31
Common LISP, the language/Steele, Guy
www.oopweb.com

32
Compilers and compiler generators : an introduction with C++/Terry, P.D.
www.oopweb.com

33
Complete idiot's guide to creating HTML webpage
http://www.parsian.net/set1252/pages/books.htm

34
Computer graphics CMSC 427/Mount, David
www.oopweb.com

35
Configuring and troubleshooting the windows NT/95 registry
http://www.parsian.net/set1252/pages/books.htm

36
Creating commercial websites
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

37
Creating web applets with Java
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

38
Crystal Reports.NET
http://www.crystalreportsbook.com/Chapters.asp

39
Curious about the internet
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

40
Curious about the internet?
http://www.parsian.net/set1252/pages/books.htm

41
Dan appleman's developing activeX components with Visual Basic 5
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

42
Dan appleman's developing activex components with Visual Basic 5.0
http://www.parsian.net/set1252/pages/books.htm

43
Data structures CMSC420/Mount, David
www.oopweb.com

44
Database developer's guide with visual basic 4, 2nd.ed.
http://www.parsian.net/set1252/pages/books.htm

45
Database developer's guide with Visual Basic 4, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

46
Database developer's guide with Visual C++ 4, 2nd.ed.
http://www.parsian.net/set1252/pages/books.htm

47
Database developer's guide with Visual C++ 4, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

48
Design and analysis of computer algorithms CMSC451/Mount, David
www.oopweb.com

49
Designing implementing Microsoft internet information server
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

50
Designing implementing Microsoft proxy server
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

51
Developing for netscape one
http://www.parsian.net/set1252/pages/books.htm

52
Developing intranet applications with java
http://www.parsian.net/set1252/pages/books.htm

53
Developing personal oracle 7 for windows 95 applications
http://www.parsian.net/set1252/pages/books.htm

54
Developing personal Oracle 7 for windows 95 applications
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

55
Developing professional java applets
http://www.parsian.net/set1252/pages/books.htm

56
Developing professional java applets
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

57
DNS and BIND
http://www.hk8.org/old_web/

58
Doing objects with VB.NET and C#
http://vbwire.com/nl?6814

59
EAI/BPM Evaluation Series: IBM WebSphere MQ Workflow v3.3.2 & EAI Suite by
> Middleware Technology Evaluation Series, Phong Tran & Jeffrey Gosper
http://www.cmis.csiro.au/mte/reports/BPM_IBMwebsphereMQ332.htm

60
Effective AWK programming
http://book.onairweb.net/computer/os/shell/Effective_AWK_Programming/

61
Enterprise javabeans, 2nd.ed.
http://www.hk8.org/old_web/

62
Exploring java
http://www.hk8.org/old_web/

63
GNOME/Sheets, John
www.oopweb.com

64
Graph theory/Prof. Even
www.oopweb.com

65
Hacking java
http://www.parsian.net/set1252/pages/books.htm

66
How intranets work
http://www.parsian.net/set1252/pages/books.htm

67
How intranets work
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

68
How to program visual basic 5.0
http://www.parsian.net/set1252/pages/books.htm

69
How to use HTML 3.2
http://www.parsian.net/set1252/pages/books.htm

70
Html : The definitive guide
http://www.hk8.org/old_web/

71
HTML 3.2 & CGI unleashed
http://www.parsian.net/set1252/pages/books.htm

72
HTML 3.2 and CGI professional reference edition unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

73
HTML by example
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

74
Internet firewall
http://www.hk8.org/old_web/

75
Intranets unleashed
http://www.parsian.net/set1252/pages/books.htm

76
Introduction to object-oriented programming using C++/Muller, Peter
www.oopweb.com

77
Introduction to programming using Java/Eck, David
www.oopweb.com

78
Introduction to socket programming
http://book.onairweb.net/computer/network/An_Introduction_to_Socket_Programming/

79
Java 1.1 unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

80
Java 1.1 unleashed, 2nd.ed.
http://www.parsian.net/set1252/pages/books.htm

81
Java 1.1 unleashed, 3rd.ed.
http://www.parsian.net/set1252/pages/books.htm

82
Java 114 documentation
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

83
Java AWT reference
http://www.hk8.org/old_web/

84
Java by example
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

85
Java developer's guide
http://www.parsian.net/set1252/pages/books.htm

86
Java developer's guide
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

87
Java developer's reference
http://www.parsian.net/set1252/pages/books.htm

88
Java developer's reference
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

89
Java Distributed computing
http://www.hk8.org/old_web/

90
Java enterprise
http://www.hk8.org/old_web/

91
Java enterprise in a nutshell
http://www.hk8.org/old_web/

92
Java foundation classes in a nutshell
http://www.hk8.org/old_web/

93
Java fundamental classes reference
http://www.hk8.org/old_web/

94
Java in a nutshell
http://www.hk8.org/old_web/

95
Java in a nutshell, 3rd.ed.
http://www.hk8.org/old_web/

96
Java language reference
http://www.hk8.org/old_web/

97
Java security
http://www.hk8.org/old_web/

98
Java servlet programming
http://www.hk8.org/old_web/

99
Java unleashed
http://www.parsian.net/set1252/pages/books.htm

100
Java unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

101
Java, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

102
_JavaScript : the definitive guide
http://www.hk8.org/old_web/

103
_Javascript manual of style
http://www.parsian.net/set1252/pages/books.htm

104
_Javascript manual of style
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

105
Josh's GNU Linux Guide/Joshua
http://book.onairweb.net/computer/os/linux/Administration/Josh's_GNU_Linux_Guide/

106
Late night activex
http://www.parsian.net/set1252/pages/books.htm

107
Late night activeX
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

108
Laura lemay's 3D graphics in and VRML 2
http://www.parsian.net/set1252/pages/books.htm

109
Laura lemay's activex and _VBScript
http://www.parsian.net/set1252/pages/books.htm

110
Laura lemay's graphics and web page design
http://www.parsian.net/set1252/pages/books.htm

111
Laura lemay's guide to sizzling websites design
http://www.parsian.net/set1252/pages/books.htm

112
Laura lemay's _javascript 1.1
http://www.parsian.net/set1252/pages/books.htm

113
Laura lemay's web workshop activex and _VBScript
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

114
Laura lemay's web workshop Graphics web page design
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

115
Laura lemay's web workshop _javascript
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

116
Learning perl
http://www.hk8.org/old_web/

117
Learning perl on win32
http://www.hk8.org/old_web/

118
Learning the kornshell
http://www.hk8.org/old_web/

119
Learning unix
http://www.hk8.org/old_web/

120
Learning vi
http://www.hk8.org/old_web/

121
Linux from Scratch/Beekmans, Gerard
http://book.onairweb.net/computer/os/linux/Administration/Linux_From_Scratch/

122
Linux in a nutshell, 3rd.ed.
http://www.hk8.org/old_web/

123
Linux kernel/Rusling, David
www.oopweb.com

124
Linux network administrator's guide/Dawson, Terry
www.oopweb.com

125
Linux system administrator's survival guide
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

126
MAPI, SAPI and TAPI developer's guide
http://www.parsian.net/set1252/pages/books.htm

127
Mastering access 95 development
http://www.parsian.net/set1252/pages/books.htm

128
Microsoft access 97 quick reference
http://www.parsian.net/set1252/pages/books.htm

129
Microsoft access 97 quick reference
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

130
Microsoft backoffice 2 unleashed
http://www.parsian.net/set1252/pages/books.htm

131
Microsoft excel 97 quick reference
http://www.parsian.net/set1252/pages/books.htm

132
Microsoft excel 97 quick reference
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

133
Microsoft exchange server survival guide
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

134
Microsoft frontpage unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

135
Microsoft word 97 quick reference
http://www.parsian.net/set1252/pages/books.htm

136
Microsoft word 97 quick reference
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

137
Microsoft works 4.5 6-In-1
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

138
More than 100 full-text e-books
http://www.allfreetech.com/EBookCategory.asp

139
Ms backoffice administrator's survival guide
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

140
Ms backoffice unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

141
Mysql and msql
http://www.hk8.org/old_web/

142
Netscape plug-ins developer's kit
http://www.parsian.net/set1252/pages/books.htm

143
Official gamelan java directory
http://www.parsian.net/set1252/pages/books.htm

144
Oracle built-in packages
http://www.hk8.org/old_web/

145
Oracle PL/SQL built-in pocket reference
http://www.hk8.org/old_web/

146
Oracle PL/SQL language pocket reference
http://www.hk8.org/old_web/

147
Oracle PL/SQL programming guide to Oracle 8 features
http://www.hk8.org/old_web/

148
Oracle PL/SQL programming, 2nd.ed.
http://www.hk8.org/old_web/

149
Oracle unleashed
http://www.parsian.net/set1252/pages/books.htm

150
Oracle unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

151
Oracle web applications PL/SQL developer's introduction
http://www.hk8.org/old_web/

152
Patterns of enterprise application architecture/Fowler, Martin
http://www.awprofessional.com/catalog/product.asp?product_id={574D77DF-6ED2-BC5-A6A8-02E59CA7482D}

153
PC week : the intranet advantage
http://www.parsian.net/set1252/pages/books.htm

154
Perl 5 by example
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

155
Perl 5 quick reference
http://www.parsian.net/set1252/pages/books.htm

156
Perl 5 unleashed
http://www.parsian.net/set1252/pages/books.htm

157
Perl 5.0 CGI web pages
http://www.parsian.net/set1252/pages/books.htm

158
Perl cookbook
http://www.hk8.org/old_web/

159
Perl for system administration
http://www.hk8.org/old_web/

160
Perl in a nutshell
http://www.hk8.org/old_web/

161
Perl quick reference
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

162
Peter norton's complete guide to windows NT 4 workstations
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

163
Presenting activex
http://www.parsian.net/set1252/pages/books.htm

164
Presenting activex
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

165
Presenting javabeans
http://www.parsian.net/set1252/pages/books.htm

166
Presenting javabeans
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

167
Programming perl
http://www.hk8.org/old_web/

168
Programming perl, 3rd.ed.
http://www.hk8.org/old_web/

169
Programming the Perl DBI
http://www.hk8.org/old_web/

170
Red hat linux unleashed
http://www.parsian.net/set1252/pages/books.htm

171
Running a perfect intranet
http://www.parsian.net/set1252/pages/books.htm

172
Running Linux, 3rd.ed.
http://www.hk8.org/old_web/

173
Sams teach yourself java 1.1 in 24 hours/
http://book.onairweb.net/computer/sams/Sams_Teach_Yourself_Java_1.1_Programming_in_24_Hours

174
Sams Teach yourself java in 21 days/Lemay, Laura
http://book.onairweb.net/computer/sams/Sams_Teach_Yourself_Java_in_21_Days/

175
Sams teach yourself linux in 24 hours/Ball, Bill
http://book.onairweb.net/computer/sams/Sams_Teach_Yourself_Linux_in_24%20Hours/

176
Sams teach yourself shell programming in 24 hours
http://book.onairweb.net/computer/sams/Sams_Teach_Yourself_Shell_Programming_in_24_Hours/

177
Sams teach yourself TCP/IP in 14 days
http://book.onairweb.net/computer/sams/Sams_Teach_Yourself_TCP-IP_in_14_Days(SE)/

178
Sed and awk
http://www.hk8.org/old_web/

179
Sendmail
http://www.hk8.org/old_web/

180
Sendmail desktop reference
http://www.hk8.org/old_web/

181
Slackware linux unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

182
Special edition using java, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

183
Special edition using _javascript
http://www.parsian.net/set1252/pages/books.htm

184
Special edition using _javascript
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

185
Special edition using _Jscript
http://www.parsian.net/set1252/pages/books.htm

186
Special edition using lotus notes and domino 4.5
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

187
Special edition using Microsoft SQL server 6.5, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

188
Special edition using Microsoft visual Interdev
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

189
Special edition using perl 5 for web programming
http://www.parsian.net/set1252/pages/books.htm

190
Special edition using perl for web programming
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

191
Special edition using Visual Basic 4
http://www.parsian.net/set1252/pages/books.htm

192
TCP/IP
http://www.hk8.org/old_web/

193
Teach yourself activex programming in 21 days
http://www.parsian.net/set1252/pages/books.htm

194
Teach yourself C++ in 21 days
http://www.parsian.net/set1252/pages/books.htm

195
Teach yourself C++ in 21 days
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

196
Teach yourself CGI programming with Perl 5 in a week
http://www.parsian.net/set1252/pages/books.htm

197
Teach yourself database programming with VB5 in 21 days, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

198
Teach yourself database programming with visual basic 5 in 21 days
http://www.parsian.net/set1252/pages/books.htm

199
Teach yourself HTML 3.2 in 24 hours
http://www.parsian.net/set1252/pages/books.htm

200
Teach yourself HTML 3.2 in 24 hours
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

201
Teach yourself internet game programming with java in 21 days
http://www.parsian.net/set1252/pages/books.htm

202
Teach yourself java 1.1 programming in 24 hours
http://www.parsian.net/set1252/pages/books.htm

203
Teach yourself jave in café in 21 days
http://www.parsian.net/set1252/pages/books.tm

204
Teach yourself Microsoft visual Interdev in 21 days
http://www.parsian.net/set1252/pages/books.htm

205
Teach yourself Microsoft visual Interdev in 21 days
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

206
Teach yourself oracle 8 in 21 days
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

207
Teach yourself perl 5 in 21 days
http://www.parsian.net/set1252/pages/books.htm

208
Teach yourself perl 5 in 21 days, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

209
Teach yourself SQL in 21 days
http://www.parsian.net/set1252/pages/books.htm

210
Teach yourself SQL in 21 days, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

211
Teach yourself TCP/IP in 14 days
http://www.parsian.net/set1252/pages/books.htm

212
Teach yourself TCP/IP in 14 days, 2nd.ed.
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

213
Teach yourself the Internet in 24 hours
http://www.parsian.net/set1252/pages/books.htm

214
Teach yourself the internet in 24 hours
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

215
Teach yourself _VBScript in 21 days
http://www.parsian.net/set1252/pages/books.htm

216
Teach yourself _VBScript in 21 days
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

217
Teach yourself visual basic 5 in 24 hours
http://www.parsian.net/set1252/pages/books.htm

218
Teach yourself Visual Basic 5 in 24 hours
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

219
Teach yourself Visual J++ in 21 days
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

220
Teach yourself web publishing with HTML 3.2 in 14 days
http://www.parsian.net/set1252/pages/books.htm

221
Teach yourself web publishing with HTML in 14 days
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

222
Thinking in C++
http://www.mindview.net/Books

223
Thinking in C++/Eckel, Bruce - Vol.I, 2nd.ed.
www.oopweb.com

224
Thinking in C++/Eckel, Bruce - Vol.II, 2nd.ed.
www.oopweb.com

225
Thinking in Enterprise Java
http://www.mindview.net/Books

226
Thinking in Java, 2nd.ed.
www.oopweb.com

227
Thinking in Java, 3rd.ed. (pdf)
http://www.mindview.net/Books

228
Tricks of the internet gurus
http://www.parsian.net/set1252/pages/books.htm

229
Tricks of the java programming gurus
http://www.parsian.net/set1252/pages/books.htm

230
Unix and internet security
http://www.hk8.org/old_web/

231
Unix hints and hacks/Waingrow, Kirk
http://book.onairweb.net/computer/os/unix/Administration/UNIX_Hints_&_Hacks/19270001..htm

232
Unix in a nutshell
http://www.hk8.org/old_web/

233
Unix kornshell quick reference
http://book.onairweb.net/computer/os/shell/Unix_KornShell_Quick_Reference/kornShell.html

234
Unix power tools
http://www.hk8.org/old_web/

235
Unix shell guide
http://book.onairweb.net/computer/os/shell/The_UNIX_Shell_Guide/

236
Unix unleashed
http://www.parsian.net/set1252/pages/books.htm

237
Unix unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

238
Unix unleashed Internet Ed./Burk, Robin
http://book.onairweb.net/computer/os/unix/Administration/UNIX_Unleashed(Internet_Edition)/fm.htm

239
Unix unleashed, System administrator's Edition
http://book.onairweb.net/computer/os/unix/Administration/UNIX_Unleashed_System_Administrator's_Edition/toc.htm

240
Unix Unleashed/Sams Publication
http://book.onairweb.net/computer/os/unix/Administration/UNIX_Unleashed/

241
Upgrading PCs illustrated
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

242
Using windows NT workstation 4.0
http://www.parsian.net/set1252/pages/books.htm

243
_VBScript unleashed
http://www.parsian.net/set1252/pages/books.htm

244
_Vbscript unleashed
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

245
Visual basic 4 in 12 easy lessons
http://www.parsian.net/set1252/pages/books.htm

246
Visual basic 4 unleashed
http://www.parsian.net/set1252/pages/books.htm

247
Visual Basic 5 night school
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

248
Visual basic programming in 12 easy lessons
http://www.parsian.net/set1252/pages/books.htm

249
Visual Basic programming in 12 easy lessons
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

250
Visual C++ 4 unleashed
http://www.parsian.net/set1252/pages/books.htm

251
Visual C++ programming in 12 easy lessons


252
Web database developer's guide with visual basic 5
http://www.parsian.net/set1252/pages/books.htm

253
Web database developer's guide with visual basic 5
http://www.emu.edu.tr/english/facilitiesservices/computercenter/bookslib/

254
Web programming desktop reference 6-in-1
http://www.parsian.net/set1252/pages/books.htm

36 Graphics & Design Ebooks

36 Graphics & Design Ebooks

Maya, Photoshop, Macromedia, Bryce, Digital Photography, & more....

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Saturday, March 7, 2009

A basic guide to the internet

The Internet is a computer network made up of thousands of networks worldwide. No one knows exactly how many computers are connected to the Internet. It is certain, however, that these number in the millions.

No one is in charge of the Internet. There are organizations which develop technical aspects of this network and set standards for creating applications on it, but no governing body is in control. The Internet backbone, through which Internet traffic flows, is owned by private companies.

All computers on the Internet communicate with one another using the Transmission Control Protocol/Internet Protocol suite, abbreviated to TCP/IP. Computers on the Internet use a client/server architecture. This means that the remote server machine provides files and services to the user's local client machine. Software can be installed on a client computer to take advantage of the latest access technology.

An Internet user has access to a wide variety of services: electronic mail, file transfer, vast information resources, interest group membership, interactive collaboration, multimedia displays, real-time broadcasting, shopping opportunities, breaking news, and much more.

The Internet consists primarily of a variety of access protocols. Many of these protocols feature programs that allow users to search for and retrieve material made available by the protocol.


--------------------------------------------------------------------------------

COMPONENTS OF THE INTERNET

--------------------------------------------------------------------------------

WORLD WIDE WEB
The World Wide Web (abbreviated as the Web or WWW) is a system of Internet servers that supports hypertext to access several Internet protocols on a single interface. Almost every protocol type available on the Internet is accessible on the Web. This includes e-mail, FTP, Telnet, and Usenet News. In addition to these, the World Wide Web has its own protocol: HyperText Transfer Protocol, or HTTP. These protocols will be explained later in this document.

The World Wide Web provides a single interface for accessing all these protocols. This creates a convenient and user-friendly environment. It is no longer necessary to be conversant in these protocols within separate, command-level environments. The Web gathers together these protocols into a single system. Because of this feature, and because of the Web's ability to work with multimedia and advanced programming languages, the Web is the fastest-growing component of the Internet.

The operation of the Web relies primarily on hypertext as its means of information retrieval. HyperText is a document containing words that connect to other documents. These words are called links and are selectable by the user. A single hypertext document can contain links to many documents. In the context of the Web, words or graphics may serve as links to other documents, images, video, and sound. Links may or may not follow a logical path, as each connection is programmed by the creator of the source document. Overall, the Web contains a complex virtual web of connections among a vast number of documents, graphics, videos, and sounds.

Producing hypertext for the Web is accomplished by creating documents with a language called HyperText Markup Language, or HTML. With HTML, tags are placed within the text to accomplish document formatting, visual features such as font size, italics and bold, and the creation of hypertext links. Graphics and multimedia may also be incorporated into an HTML document. HTML is an evolving language, with new tags being added as each upgrade of the language is developed and released. The World Wide Web Consortium (W3C), led by Web founder Tim Berners-Lee, coordinates the efforts of standardizing HTML. The W3C now calls the language XHTML and considers it to be an application of the XML language standard.

The World Wide Web consists of files, called pages or home pages, containing links to documents and resources throughout the Internet.

The Web provides a vast array of experiences including multimedia presentations, real-time collaboration, interactive pages, radio and television broadcasts, and the automatic "push" of information to a client computer. Programming languages such as Java, JavaScript, Visual Basic, Cold Fusion and XML are extending the capabilities of the Web. A growing amount of information on the Web is served dynamically from content stored in databases. The Web is therefore not a fixed entity, but one that is in a constant state of development and flux.

For more complete information about the World Wide Web, see Understanding The World Wide Web.

E-MAIL
Electronic mail, or e-mail, allows computer users locally and worldwide to exchange messages. Each user of e-mail has a mailbox address to which messages are sent. Messages sent through e-mail can arrive within a matter of seconds.

A powerful aspect of e-mail is the option to send electronic files to a person's e-mail address. Non-ASCII files, known as binary files, may be attached to e-mail messages. These files are referred to as MIME attachments.MIME stands for Multimedia Internet Mail Extension, and was developed to help e-mail software handle a variety of file types. For example, a document created in Microsoft Word can be attached to an e-mail message and retrieved by the recipient with the appropriate e-mail program. Many e-mail programs, including Eudora, Netscape Messenger, and Microsoft Outlook, offer the ability to read files written in HTML, which is itself a MIME type.

TELNET
Telnet is a program that allows you to log into computers on the Internet and use online databases, library catalogs, chat services, and more. There are no graphics in Telnet sessions, just text. To Telnet to a computer, you must know its address. This can consist of words (locis.loc.gov) or numbers (140.147.254.3). Some services require you to connect to a specific port on the remote computer. In this case, type the port number after the Internet address. Example: telnet nri.reston.va.us 185.

Telnet is available on the World Wide Web. Probably the most common Web-based resources available through Telnet have been library catalogs, though most catalogs have since migrated to the Web. A link to a Telnet resource may look like any other link, but it will launch a Telnet session to make the connection. A Telnet program must be installed on your local computer and configured to your Web browser in order to work.

With the increasing popularity of the Web, Telnet has become less frequently used as a means of access to information on the Internet.

FTP
FTP stands for File Transfer Protocol. This is both a program and the method used to transfer files between computers. Anonymous FTP is an option that allows users to transfer files from thousands of host computers on the Internet to their personal computer account. FTP sites contain books, articles, software, games, images, sounds, multimedia, course work, data sets, and more.

If your computer is directly connected to the Internet via an Ethernet cable, you can use one of several PC software programs, such as WS_FTP for Windows, to conduct a file transfer.

FTP transfers can be performed on the World Wide Web without the need for special software. In this case, the Web browser will suffice. Whenever you download software from a Web site to your local machine, you are using FTP. You can also retrieve FTP files via search engines such as FtpFind, located at /http://www.ftpfind.com/. This option is easiest because you do not need to know FTP program commands.

E-MAIL DISCUSSION GROUPS
One of the benefits of the Internet is the opportunity it offers to people worldwide to communicate via e-mail. The Internet is home to a large community of individuals who carry out active discussions organized around topic-oriented forums distributed by e-mail. These are administered by software programs. Probably the most common program is the listserv.

A great variety of topics are covered by listservs, many of them academic in nature. When you subscribe to a listserv, messages from other subscribers are automatically sent to your electronic mailbox. You subscribe to a listserv by sending an e-mail message to a computer program called a listserver. Listservers are located on computer networks throughout the world. This program handles subscription information and distributes messages to and from subscribers. You must have a e-mail account to participate in a listserv discussion group. Visit Tile.net at /http://tile.net/ to see an example of a site that offers a searchablecollection of e-mail discussion groups.

Majordomo and Listproc are two other programs that administer e-mail discussion groups. The commands for subscribing to and managing your list memberships are similar to those of listserv.

USENET NEWS
Usenet News is a global electronic bulletin board system in which millions of computer users exchange information on a vast range of topics. The major difference between Usenet News and e-mail discussion groups is the fact that Usenet messages are stored on central computers, and users must connect to these computers to read or download the messages posted to these groups. This is distinct from e-mail distribution, in which messages arrive in the electronic mailboxes of each list member.

Usenet itself is a set of machines that exchanges messages, or articles, from Usenet discussion forums, called newsgroups. Usenet administrators control their own sites, and decide which (if any) newsgroups to sponsor and which remote newsgroups to allow into the system.

There are thousands of Usenet newsgroups in existence. While many are academic in nature, numerous newsgroups are organized around recreational topics. Much serious computer-related work takes place in Usenet discussions. A small number of e-mail discussion groups also exist as Usenet newsgroups.

The Usenet newsfeed can be read by a variety of newsreader software programs. For example, the Netscape suite comes with a newsreader program called Messenger. Newsreaders are also available as standalone products.

FAQ, RFC, FYI
FAQ stands for Frequently Asked Questions. These are periodic postings to Usenet newsgroups that contain a wealth of information related to the topic of the newsgroup. Many FAQs are quite extensive. FAQs are available by subscribing to individual Usenet newsgroups. A Web-based collection of FAQ resources has been collected by The Internet FAQ Consortium and is available at /http://www.faqs.org/.

RFC stands for Request for Comments. These are documents created by and distributed to the Internet community to help define the nuts and bolts of the Internet. They contain both technical specifications and general information.

FYI stands for For Your Information. These notes are a subset of RFCs and contain information of interest to new Internet users.

Links to indexes of all three of these information resources are available on the University Libraries Web site at /http://library.albany.edu/reference/faqs.html.

CHAT & INSTANT MESSENGING
Chat programs allow users on the Internet to communicate with each other by typing in real time. They are sometimes included as a feature of a Web site, where users can log into the "chat room" to exchange comments and information about the topics addressed on the site. Chat may take other, more wide-ranging forms. For example, America Online is well known for sponsoring a number of topical chat rooms.

Internet Relay Chat (IRC) is a service through which participants can communicate to each other on hundreds of channels. These channels are usually based on specific topics. While many topics are frivolous, substantive conversations are also taking place. To access IRC, you must use an IRC software program.

A variation of chat is the phenomenon of instant messenging. With instant messenging, a user on the Web can contact another user currently logged in and type a conversation. Most famous is America Online's Instant Messenger. ICQ, MSN and Yahoo are other commonly-used chat programs.

Other types of real-time communication are addressed in the tutorial Understanding the World Wide Web.

MUD/MUSH/MOO/MUCK/DUM/MUSE
MUD stands for Multi User Dimension. MUDs, and their variations listed above, are multi-user virtual reality games based on simulated worlds. Traditionally text based, graphical MUDs now exist. There are MUDs of all kinds on the Internet, and many can be joined free of charge. For more information, read one of the FAQs devoted to MUDs available at the FAQ site at

A Web Standards Checklist, How to make a proper website

A Web Standards Checklist, How to make a proper website

A web standards checklist

The term web standards can mean different things to different people. For some, it is 'table-free sites', for others it is 'using valid code'. However, web standards are much broader than that. A site built to web standards should adhere to standards (HTML, XHTML, XML, CSS, XSLT, DOM, MathML, SVG etc) and pursue best practices (valid code, accessible code, semantically correct code, user-friendly URLs etc).

In other words, a site built to web standards should ideally be lean, clean, CSS-based, accessible, usable and search engine friendly.

About the checklist

This is not an uber-checklist. There are probably many items that could be added. More importantly, it should not be seen as a list of items that must be addressed on every site that you develop. It is simply a guide that can be used:

* to show the breadth of web standards
* as a handy tool for developers during the production phase of websites
* as an aid for developers who are interested in moving towards web standards

The checklist

1.Quality of code
1. Does the site use a correct Doctype?
2. Does the site use a Character set?
3. Does the site use Valid (X)HTML?
4. Does the site use Valid CSS?
5. Does the site use any CSS hacks?
6. Does the site use unnecessary classes or ids?
7. Is the code well structured?
8. Does the site have any broken links?
9. How does the site perform in terms of speed/page size?
10. Does the site have JavaScript errors?

2. Degree of separation between content and presentation
1. Does the site use CSS for all presentation aspects (fonts, colour, padding, borders etc)?
2. Are all decorative images in the CSS, or do they appear in the (X)HTML?

3. Accessibility for users
1. Are "alt" attributes used for all descriptive images?
2. Does the site use relative units rather than absolute units for text size?
3. Do any aspects of the layout break if font size is increased?
4. Does the site use visible skip menus?
5. Does the site use accessible forms?
6. Does the site use accessible tables?
7. Is there sufficient colour brightness/contrasts?
8. Is colour alone used for critical information?
9. Is there delayed responsiveness for dropdown menus (for users with reduced motor skills)?
10. Are all links descriptive (for blind users)?

4. Accessibility for devices
1. Does the site work acceptably across modern and older browsers?
2. Is the content accessible with CSS switched off or not supported?
3. Is the content accessible with images switched off or not supported?
4. Does the site work in text browsers such as Lynx?
5. Does the site work well when printed?
6. Does the site work well in Hand Held devices?
7. Does the site include detailed metadata?
8. Does the site work well in a range of browser window sizes?

5. Basic Usability
1. Is there a clear visual hierarchy?
2. Are heading levels easy to distinguish?
3. Does the site have easy to understand navigation?
4. Does the site use consistent navigation?
5. Are links underlined?
6. Does the site use consistent and appropriate language?
7. Do you have a sitemap page and contact page? Are they easy to find?
8. For large sites, is there a search tool?
9. Is there a link to the home page on every page in the site?
10. Are visited links clearly defined with a unique colour?

6. Site management
1. Does the site have a meaningful and helpful 404 error page that works from any depth in the site?
2. Does the site use friendly URLs?
3. Do your URLs work without "www"?
4. Does the site have a favicon?

1. Quality of code

1.1 Does the site use a correct Doctype?
A doctype (short for 'document type declaration') informs the validator which version of (X)HTML you're using, and must appear at the very top of every web page. Doctypes are a key component of compliant web pages: your markup and CSS won't validate without them.
CODE
http://www.alistapart.com/articles/doctype/


More:
CODE
http://www.w3.org/QA/2002/04/valid-dtd-list.html

CODE
http://css.maxdesign.com.au/listamatic/about-boxmodel.htm

CODE
http://gutfeldt.ch/matthias/articles/doctypeswitch.html


1.2 Does the site use a Character set?
If a user agent (eg. a browser) is unable to detect the character encoding used in a Web document, the user may be presented with unreadable text. This information is particularly important for those maintaining and extending a multilingual site, but declaring the character encoding of the document is important for anyone producing XHTML/HTML or CSS.
CODE
http://www.w3.org/International/tutorials/tutorial-char-enc/


More:
CODE
http://www.w3.org/International/O-charset.html


1.3 Does the site use Valid (X)HTML?
Valid code will render faster than code with errors. Valid code will render better than invalid code. Browsers are becoming more standards compliant, and it is becoming increasingly necessary to write valid and standards compliant HTML.
CODE
http://www.maxdesign.com.au/presentation/sit2003/06.htm


More:
CODE
http://validator.w3.org/


1.4 Does the site use Valid CSS?
You need to make sure that there aren't any errors in either your HTML or your CSS, since mistakes in either place can result in botched document appearance.
CODE
http://www.meyerweb.com/eric/articles/webrev/199904.html


More:
CODE
http://jigsaw.w3.org/css-validator/


1.5 Does the site use any CSS hacks?
Basically, hacks come down to personal choice, the amount of knowledge you have of workarounds, the specific design you are trying to achieve.
CODE
http://www.mail-archive.com/wsg@webstandardsgroup.org/msg05823.html


More:
CODE
http://css-discuss.incutio.com/?page=CssHack

CODE
http://css-discuss.incutio.com/?page=ToHackOrNotToHack

CODE
http://centricle.com/ref/css/filters/


1.6 Does the site use unnecessary classes or ids?
I've noticed that developers learning new skills often end up with good CSS but poor XHTML. Specifically, the HTML code tends to be full of unnecessary divs and ids. This results in fairly meaningless HTML and bloated style sheets.
CODE
http://www.clagnut.com/blog/228/


1.7 Is the code well structured?
Semantically correct markup uses html elements for their given purpose. Well structured HTML has semantic meaning for a wide range of user agents (browsers without style sheets, text browsers, PDAs, search engines etc.)
CODE
http://www.maxdesign.com.au/presentation/benefits/index04.htm


More:
CODE
http://www.w3.org/2003/12/semantic-extractor.html


1.8 Does the site have any broken links?
Broken links can frustrate users and potentially drive customers away. Broken links can also keep search engines from properly indexing your site.

More:
CODE
http://validator.w3.org/checklink


1.9 How does the site perform in terms of speed/page size?
Don't make me wait... That's the message users give us in survey after survey. Even broadband users can suffer the slow-loading blues.
CODE
http://www.websiteoptimization.com/speed/


1.10 Does the site have JavaScript errors?
Internet Explore for Windows allows you to turn on a debugger that will pop up a new window and let you know there are javascript errors on your site. This is available under 'Internet Options' on the Advanced tab. Uncheck 'Disable script debugging'.

2. Degree of separation between content and presentation

2.1 Does the site use CSS for all presentation aspects (fonts, colour, padding, borders etc)?
Use style sheets to control layout and presentation.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-style-sheets


2.2 Are all decorative images in the CSS, or do they appear in the (X)HTML?
The aim for web developers is to remove all presentation from the html code, leaving it clean and semantically correct.
CODE
http://www.maxdesign.com.au/presentation/benefits/index07.htm


3. Accessibility for users

3.1 Are "alt" attributes used for all descriptive images?
Provide a text equivalent for every non-text element
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-text-equivalent


3.2 Does the site use relative units rather than absolute units for text size?
Use relative rather than absolute units in markup language attribute values and style sheet property values'.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-relative-units


More:
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-relative-units

CODE
http://www.clagnut.com/blog/348/


3.3 Do any aspects of the layout break if font size is increased?
Try this simple test. Look at your website in a browser that supports easy incrementation of font size. Now increase your browser's font size. And again. And again... Look at your site. Does the page layout still hold together? It is dangerous for developers to assume that everyone browses using default font sizes.
3.4 Does the site use visible skip menus?

A method shall be provided that permits users to skip repetitive navigation links.
CODE
http://www.section508.gov/index.cfm?FuseAction=Content&ID=12


Group related links, identify the group (for user agents), and, until user agents do so, provide a way to bypass the group.
CODE
http://www.w3.org/TR/WCAG10-TECHS/#tech-group-links


...blind visitors are not the only ones inconvenienced by too many links in a navigation area. Recall that a mobility-impaired person with poor adaptive technology might be stuck tabbing through that morass.
CODE
http://joeclark.org/book/sashay/serialization/Chapter08.html#h4-2020


More:
CODE
http://www.niehs.nih.gov/websmith/508/o.htm


3.5 Does the site use accessible forms?
Forms aren't the easiest of things to use for people with disabilities. Navigating around a page with written content is one thing, hopping between form fields and inputting information is another.
CODE
http://www.htmldog.com/guides/htmladvanced/forms/


More:
CODE
http://www.webstandards.org/learn/tutorials/accessible-forms/01-accessible-forms.html

CODE
http://www.accessify.com/tools-and-wizards/accessible-form-builder.asp

CODE
http://accessify.com/tutorials/better-accessible-forms.asp


3.6 Does the site use accessible tables?
For data tables, identify row and column headers... For data tables that have two or more logical levels of row or column headers, use markup to associate data cells and header cells.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-table-headers


More:
CODE
http://www.bcc.ctc.edu/webpublishing/ada/resources/tables.asp

CODE
http://www.accessify.com/tools-and-wizards/accessible-table-builder_step1.asp

CODE
http://www.webaim.org/techniques/tables/


3.7 Is there sufficient colour brightness/contrasts?
Ensure that foreground and background colour combinations provide sufficient contrast when viewed by someone having colour deficits.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-colour-contrast


More:
CODE
http://www.juicystudio.com/services/colourcontrast.asp


3.8 Is colour alone used for critical information?
Ensure that all information conveyed with colour is also available without colour, for example from context or markup.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-colour-convey


There are basically three types of colour deficiency; Deuteranope (a form of red/green colour deficit), Protanope (another form of red/green colour deficit) and Tritanope (a blue/yellow deficit- very rare).

More:
CODE
http://colourfilter.wickline.org/

CODE
http://www.toledo-bend.com/colourblind/Ishihara.html

CODE
http://www.vischeck.com/vischeck/vischeckURL.php


3.9 Is there delayed responsiveness for dropdown menus?
Users with reduced motor skills may find dropdown menus hard to use if responsiveness is set too fast.

3.10 Are all links descriptive?
Link text should be meaningful enough to make sense when read out of context - either on its own or as part of a sequence of links. Link text should also be terse.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-meaningful-links


4. Accessibility for devices.

4.1 Does the site work acceptably across modern and older browsers?

Before starting to build a CSS-based layout, you should decide which browsers to support and to what level you intend to support them.
CODE
http://www.maxdesign.com.au/presentation/process/index_step01.cfm



4.2 Is the content accessible with CSS switched off or not supported?
Some people may visit your site with either a browser that does not support CSS or a browser with CSS switched off. In content is structured well, this will not be an issue.

4.3 Is the content accessible with images switched off or not supported?
Some people browse websites with images switched off - especially people on very slow connections. Content should still be accessible for these people.

4.4 Does the site work in text browsers such as Lynx?
This is like a combination of images and CSS switched off. A text-based browser will rely on well structured content to provide meaning.

More:
CODE
http://www.delorie.com/web/lynxview


4.5 Does the site work well when printed?
You can take any (X)HTML document and simply style it for print, without having to touch the markup.
CODE
http://www.alistapart.com/articles/goingtoprint/


More:
CODE
http://www.d.umn.edu/itss/support/Training/Online/webdesign/css.html#print


4.6 Does the site work well in Hand Held devices?
This is a hard one to deal with until hand held devices consistently support their correct media type. However, some layouts work better in current hand-held devices. The importance of supporting hand held devices will depend on target audiences.

4.7 Does the site include detailed metadata?
Metadata is machine understandable information for the web
CODE
http://www.w3.org/Metadata/


Metadata is structured information that is created specifically to describe another resource. In other words, metadata is 'data about data'.


4.8 Does the site work well in a range of browser window sizes?
It is a common assumption amongst developers that average screen sizes are increasing. Some developers assume that the average screen size is now 1024px wide. But what about users with smaller screens and users with hand held devices? Are they part of your target audience and are they being disadvantaged?

5. Basic Usability
5.1 Is there a clear visual hierarchy?
Organise and prioritise the contents of a page by using size, prominence and content relationships.
CODE
http://www.great-web-design-tips.com/web-site-design/165.html


5.2 Are heading levels easy to distinguish?
Use header elements to convey document structure and use them according to specification.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-logical-headings


5.3 Is the site's navigation easy to understand?
Your navigation system should give your visitor a clue as to what page of the site they are currently on and where they can go next.
CODE
http://www.1stsitefree.com/design_nav.htm


5.4 Is the site's navigation consistent?
If each page on your site has a consistent style of presentation, visitors will find it easier to navigate between pages and find information
CODE
http://www.juicystudio.com/tutorial/accessibility/navigation.asp


5.5 Does the site use consistent and appropriate language?
The use of clear and simple language promotes effective communication. Trying to come across as articulate can be as difficult to read as poorly written grammar, especially if the language used isn't the visitor's primary language.
CODE
http://www.juicystudio.com/tutorial/accessibility/clear.asp


5.6 Does the site have a sitemap page and contact page? Are they easy to find?
Most site maps fail to convey multiple levels of the site's information architecture. In usability tests, users often overlook site maps or can't find them. Complexity is also a problem: a map should be a map, not a navigational challenge of its own.
CODE
http://www.useit.com/alertbox/20020106.html


5.7 For large sites, is there a search tool?
While search tools are not needed on smaller sites, and some people will not ever use them, site-specific search tools allow users a choice of navigation options.

5.8 Is there a link to the home page on every page in the site?
Some users like to go back to a site's home page after navigating to content within a site. The home page becomes a base camp for these users, allowing them to regroup before exploring new content.

5.9 Are links underlined?
To maximise the perceived affordance of clickability, colour and underline the link text. Users shouldn't have to guess or scrub the page to find out where they can click.
CODE
http://www.useit.com/alertbox/20040510.html


5.10 Are visited links clearly defined?
Most important, knowing which pages they've already visited frees users from unintentionally revisiting the same pages over and over again.
CODE
http://www.useit.com/alertbox/20040503.html


6. Site management

6.1 Does the site have a meaningful and helpful 404 error page that works from any depth in the site?
You've requested a page - either by typing a URL directly into the address bar or clicking on an out-of-date link and you've found yourself in the middle of cyberspace nowhere. A user-friendly website will give you a helping hand while many others will simply do nothing, relying on the browser's built-in ability to explain what the problem is.
CODE
http://www.alistapart.com/articles/perfect404/


6.2 Does the site use friendly URLs?
Most search engines (with a few exceptions - namely Google) will not index any pages that have a question mark or other character (like an ampersand or equals sign) in the URL... what good is a site if no one can find it?
CODE
http://www.sitepoint.com/article/search-engine-friendly-urls


One of the worst elements of the web from a user interface standpoint is the URL. However, if they're short, logical, and self-correcting, URLs can be acceptably usable
CODE
http://www.merges.net/theory/20010305.html


More:
CODE
http://www.sitepoint.com/article/search-engine-friendly-urls

CODE
http://www.websitegoodies.com/article/32

CODE
http://www.merges.net/theory/20010305.html


6.3 Does the site's URL work without "www"?
While this is not critical, and in some cases is not even possible, it is always good to give people the choice of both options. If a user types your domain name without the www and gets no site, this could disadvantage both the user and you.
6.4 Does the site have a favicon?

A Favicon is a multi-resolution image included on nearly all professionally developed sites. The Favicon allows the webmaster to further promote their site, and to create a more customized appearance within a visitor's browser.
CODE
http://www.favicon.com/


Favicons are definitely not critical. However, if they are not present, they can cause 404 errors in your logs (site statistics). Browsers like IE will request them from the server when a site is bookmarked. If a favicon isn't available, a 404 error may be generated. Therefore, having a favicon could cut down on favicon specific 404 errors. The same is true of a 'robots.txt' file.

All abut ftp must read it

Setting Up A Ftp:


Well, since many of us have always wondered this, here it is. Long and drawn out. Also, before attempting this, realize one thing; You will have to give up your time, effort, bandwidth, and security to have a quality ftp server.
That being said, here it goes. First of all, find out if your IP (Internet Protocol) is static (not changing) or dynamic (changes everytime you log on). To do this, first consider the fact if you have a dial up modem. If you do, chances are about 999 999 out of 1 000 000 that your IP is dynamic. To make it static, just go to a place like h*tp://www.myftp.org/ to register for a static ip address.

You'll then need to get your IP. This can be done by doing this:
Going to Start -> Run -> winipcfg or www.ask.com and asking 'What is my IP?'

After doing so, you'll need to download an FTP server client. Personally, I'd recommend G6 FTP Server, Serv-U FTPor Bullitproof v2.15 all three of which are extremely reliable, and the norm of the ftp world.
You can download them on this site: h*tp://www.liaokai.com/softw_en/d_index.htm

First, you'll have to set up your ftp. For this guide, I will use step-by-step instructions for G6. First, you'll have to go into 'Setup -> General'. From here, type in your port # (default is 21). I recommend something unique, or something a bit larger (ex: 3069). If you want to, check the number of max users (this sets the amount of simultaneous maximum users on your server at once performing actions - The more on at once, the slower the connection and vice versa).

The below options are then chooseable:
-Launch with windows
-Activate FTP Server on Start-up
-Put into tray on startup
-Allow multiple instances
-Show "Loading..." status at startup
-Scan drive(s) at startup
-Confirm exit

You can do what you want with these, as they are pretty self explanatory. The scan drive feature is nice, as is the 2nd and the last option. From here, click the 'options' text on the left column.

To protect your server, you should check 'login check' and 'password check', 'Show relative path (a must!)', and any other options you feel you'll need. After doing so, click the 'advanced' text in the left column. You should then leave the buffer size on the default (unless of course you know what you're doing ), and then allow the type of ftp you want.

Uploading and downloading is usually good, but it's up to you if you want to allow uploads and/or downloads. For the server priority, that will determine how much conventional memory will be used and how much 'effort' will go into making your server run smoothly.

Anti-hammering is also good, as it prevents people from slowing down your speed. From here, click 'Log Options' from the left column. If you would like to see and record every single command and clutter up your screen, leave the defaults.

But, if you would like to see what is going on with the lowest possible space taken, click 'Screen' in the top column. You should then check off 'Log successful logins', and all of the options in the client directry, except 'Log directory changes'. After doing so, click 'Ok' in the bottom left corner.

You will then have to go into 'Setup -> User Accounts' (or ctrl & u). From here, you should click on the right most column, and right click. Choose 'Add', and choose the username(s) you would like people to have access to.

After giving a name (ex: themoonlanding), you will have to give them a set password in the bottom column (ex: wasfaked). For the 'Home IP' directory, (if you registered with a static server, check 'All IP Homes'. If your IP is static by default, choose your IP from the list. You will then have to right click in the very center column, and choose 'Add'.

From here, you will have to set the directory you want the people to have access to. After choosing the directory, I suggest you choose the options 'Read', 'List', and 'Subdirs', unless of course you know what you're doing . After doing so, make an 'upload' folder in the directory, and choose to 'add' this folder seperately to the center column. Choose 'write', 'append', 'make', 'list', and 'subdirs'. This will allow them to upload only to specific folders (your upload folder).

Now click on 'Miscellaneous' from the left column. Choose 'enable account', your time-out (how long it takes for people to remain idle before you automatically kick them off), the maximum number of users for this name, the maximum number of connections allowed simultaneously for one ip address, show relative path (a must!), and any other things at the bottom you'd like to have. Now click 'Ok'.
**Requested**


From this main menu, click the little boxing glove icon in the top corner, and right click and unchoose the hit-o-meter for both uploads and downloads (with this you can monitor IP activity). Now click the lightning bolt, and your server is now up and running.

Post your ftp info, like this:

213.10.93.141 (or something else, such as: 'f*p://example.getmyip.com')

User: *** (The username of the client)

Pass: *** (The password)

Port: *** (The port number you chose)

So make a FTP and join the FTP section


Listing The Contents Of A Ftp:

Listing the content of a FTP is very simple.
You will need FTP Content Maker, which can be downloaded from here:
ht*p://www.etplanet.com/download/application/FTP%20Content%20Maker%201.02.zip

1. Put in the IP of the server. Do not put "ftp://" or a "/" because it will not work if you do so.
2. Put in the port. If the port is the default number, 21, you do not have to enter it.
3. Put in the username and password in the appropriate fields. If the login is anonymous, you do not have to enter it.
4. If you want to list a specific directory of the FTP, place it in the directory field. Otherwise, do not enter anything in the directory field.
5. Click "Take the List!"
6. After the list has been taken, click the UBB output tab, and copy and paste to wherever you want it.


If FTP Content Maker is not working, it is probably because the server does not utilize Serv-U Software.

If you get this error message:
StatusCode = 550
LastResponse was : 'Unable to open local file test-ftp'
Error = 550 (Unable to open local file test-ftp)
Error = Unable to open local file test-ftp = 550
Close and restart FTP Content Maker, then try again.




error messages:

110 Restart marker reply. In this case, the text is exact and not left to the particular implementation; it must read: MARK yyyy = mmmm Where yyyy is User-process data stream marker, and mmmm server's equivalent marker (note the spaces between markers and "=").
120 Service ready in nnn minutes.
125 Data connection already open; transfer starting.
150 File status okay; about to open data connection.
200 Command okay.
202 Command not implemented, superfluous at this site.
211 System status, or system help reply.
212 Directory status.
213 File status.
214 Help message. On how to use the server or the meaning of a particular non-standard command. This reply is useful only to the human user.
215 NAME system type. Where NAME is an official system name from the list in the Assigned Numbers document.
220 Service ready for new user.
221 Service closing control connection. Logged out if appropriate.
225 Data connection open; no transfer in progress.
226 Closing data connection. Requested file action successful (for example, file transfer or file abort).
227 Entering Passive Mode (h1,h2,h3,h4,p1,p2).
230 User logged in, proceed.
250 Requested file action okay, completed.
257 "PATHNAME" created.
331 User name okay, need password.
332 Need account for login.
350 Requested file action pending further information.
421 Too many users logged to the same account
425 Can't open data connection.
426 Connection closed; transfer aborted.
450 Requested file action not taken. File unavailable (e.g., file busy).
451 Requested action aborted: local error in processing.
452 Requested action not taken. Insufficient storage space in system.
500 Syntax error, command unrecognized. This may include errors such as command line too long.
501 Syntax error in parameters or arguments.
502 Command not implemented.
503 Bad sequence of commands.
504 Command not implemented for that parameter.
530 Not logged in.
532 Need account for storing files.
550 Requested action not taken. File unavailable (e.g., file not found, no access).
551 Requested action aborted: page type unknown.
552 Requested file action aborted. Exceeded storage allocation (for current directory or dataset).
553 Requested action not taken. File name not allowed.


Active FTP vs. Passive FTP, a Definitive Explanation

Introduction
One of the most commonly seen questions when dealing with firewalls and other Internet connectivity issues is the difference between active and passive FTP and how best to support either or both of them. Hopefully the following text will help to clear up some of the confusion over how to support FTP in a firewalled environment.

This may not be the definitive explanation, as the title claims, however, I've heard enough good feedback and seen this document linked in enough places to know that quite a few people have found it to be useful. I am always looking for ways to improve things though, and if you find something that is not quite clear or needs more explanation, please let me know! Recent additions to this document include the examples of both active and passive command line FTP sessions. These session examples should help make things a bit clearer. They also provide a nice picture into what goes on behind the scenes during an FTP session. Now, on to the information...



The Basics
FTP is a TCP based service exclusively. There is no UDP component to FTP. FTP is an unusual service in that it utilizes two ports, a 'data' port and a 'command' port (also known as the control port). Traditionally these are port 21 for the command port and port 20 for the data port. The confusion begins however, when we find that depending on the mode, the data port is not always on port 20.



Active FTP
In active mode FTP the client connects from a random unprivileged port (N > 1024) to the FTP server's command port, port 21. Then, the client starts listening to port N+1 and sends the FTP command PORT N+1 to the FTP server. The server will then connect back to the client's specified data port from its local data port, which is port 20.

From the server-side firewall's standpoint, to support active mode FTP the following communication channels need to be opened:

FTP server's port 21 from anywhere (Client initiates connection)
FTP server's port 21 to ports > 1024 (Server responds to client's control port)
FTP server's port 20 to ports > 1024 (Server initiates data connection to client's data port)
FTP server's port 20 from ports > 1024 (Client sends ACKs to server's data port)


In step 1, the client's command port contacts the server's command port and sends the command PORT 1027. The server then sends an ACK back to the client's command port in step 2. In step 3 the server initiates a connection on its local data port to the data port the client specified earlier. Finally, the client sends an ACK back as shown in step 4.

The main problem with active mode FTP actually falls on the client side. The FTP client doesn't make the actual connection to the data port of the server--it simply tells the server what port it is listening on and the server connects back to the specified port on the client. From the client side firewall this appears to be an outside system initiating a connection to an internal client--something that is usually blocked.



Active FTP Example
Below is an actual example of an active FTP session. The only things that have been changed are the server names, IP addresses, and user names. In this example an FTP session is initiated from testbox1.slacksite.com (192.168.150.80), a linux box running the standard FTP command line client, to testbox2.slacksite.com (192.168.150.90), a linux box running ProFTPd 1.2.2RC2. The debugging (-d) flag is used with the FTP client to show what is going on behind the scenes. Everything in red is the debugging output which shows the actual FTP commands being sent to the server and the responses generated from those commands. Normal server output is shown in black, and user input is in bold.

There are a few interesting things to consider about this dialog. Notice that when the PORT command is issued, it specifies a port on the client (192.168.150.80) system, rather than the server. We will see the opposite behavior when we use passive FTP. While we are on the subject, a quick note about the format of the PORT command. As you can see in the example below it is formatted as a series of six numbers separated by commas. The first four octets are the IP address while the second two octets comprise the port that will be used for the data connection. To find the actual port multiply the fifth octet by 256 and then add the sixth octet to the total. Thus in the example below the port number is ( (14*256) + 178), or 3762. A quick check with netstat should confirm this information.

testbox1: {/home/p-t/slacker/public_html} % ftp -d testbox2
Connected to testbox2.slacksite.com.
220 testbox2.slacksite.com FTP server ready.
Name (testbox2:slacker): slacker
---> USER slacker
331 Password required for slacker.
Password: TmpPass
---> PASS XXXX
230 User slacker logged in.
---> SYST
215 UNIX Type: L8
Remote system type is UNIX.
Using binary mode to transfer files.
ftp> ls
ftp: setsockopt (ignored): Permission denied
---> PORT 192,168,150,80,14,178
200 PORT command successful.
---> LIST
150 Opening ASCII mode data connection for file list.
drwx------ 3 slacker users 104 Jul 27 01:45 public_html
226 Transfer complete.
ftp> quit
---> QUIT
221 Goodbye.


Passive FTP
In order to resolve the issue of the server initiating the connection to the client a different method for FTP connections was developed. This was known as passive mode, or PASV, after the command used by the client to tell the server it is in passive mode.

In passive mode FTP the client initiates both connections to the server, solving the problem of firewalls filtering the incoming data port connection to the client from the server. When opening an FTP connection, the client opens two random unprivileged ports locally (N > 1024 and N+1). The first port contacts the server on port 21, but instead of then issuing a PORT command and allowing the server to connect back to its data port, the client will issue the PASV command. The result of this is that the server then opens a random unprivileged port (P > 1024) and sends the PORT P command back to the client. The client then initiates the connection from port N+1 to port P on the server to transfer data.

From the server-side firewall's standpoint, to support passive mode FTP the following communication channels need to be opened:

FTP server's port 21 from anywhere (Client initiates connection)
FTP server's port 21 to ports > 1024 (Server responds to client's control port)
FTP server's ports > 1024 from anywhere (Client initiates data connection to random port specified by server)
FTP server's ports > 1024 to remote ports > 1024 (Server sends ACKs (and data) to client's data port)



In step 1, the client contacts the server on the command port and issues the PASV command. The server then replies in step 2 with PORT 2024, telling the client which port it is listening to for the data connection. In step 3 the client then initiates the data connection from its data port to the specified server data port. Finally, the server sends back an ACK in step 4 to the client's data port.

While passive mode FTP solves many of the problems from the client side, it opens up a whole range of problems on the server side. The biggest issue is the need to allow any remote connection to high numbered ports on the server. Fortunately, many FTP daemons, including the popular WU-FTPD allow the administrator to specify a range of ports which the FTP server will use. See Appendix 1 for more information.

The second issue involves supporting and troubleshooting clients which do (or do not) support passive mode. As an example, the command line FTP utility provided with Solaris does not support passive mode, necessitating a third-party FTP client, such as ncftp.

With the massive popularity of the World Wide Web, many people prefer to use their web browser as an FTP client. Most browsers only support passive mode when accessing ftp:// URLs. This can either be good or bad depending on what the servers and firewalls are configured to support.



Passive FTP Example
Below is an actual example of a passive FTP session. The only things that have been changed are the server names, IP addresses, and user names. In this example an FTP session is initiated from testbox1.slacksite.com (192.168.150.80), a linux box running the standard FTP command line client, to testbox2.slacksite.com (192.168.150.90), a linux box running ProFTPd 1.2.2RC2. The debugging (-d) flag is used with the FTP client to show what is going on behind the scenes. Everything in red is the debugging output which shows the actual FTP commands being sent to the server and the responses generated from those commands. Normal server output is shown in black, and user input is in bold.

Notice the difference in the PORT command in this example as opposed to the active FTP example. Here, we see a port being opened on the server (192.168.150.90) system, rather than the client. See the discussion about the format of the PORT command above, in the Active FTP Example section.

testbox1: {/home/p-t/slacker/public_html} % ftp -d testbox2
Connected to testbox2.slacksite.com.
220 testbox2.slacksite.com FTP server ready.
Name (testbox2:slacker): slacker
---> USER slacker
331 Password required for slacker.
Password: TmpPass
---> PASS XXXX
230 User slacker logged in.
---> SYST
215 UNIX Type: L8
Remote system type is UNIX.
Using binary mode to transfer files.
ftp> passive
Passive mode on.
ftp> ls
ftp: setsockopt (ignored): Permission denied
---> PASV
227 Entering Passive Mode (192,168,150,90,195,149).
---> LIST
150 Opening ASCII mode data connection for file list
drwx------ 3 slacker users 104 Jul 27 01:45 public_html
226 Transfer complete.
ftp> quit
---> QUIT
221 Goodbye.


Summary
The following chart should help admins remember how each FTP mode works:

Active FTP :
command : client >1024 -> server 21
data : client >1024 <- server 20

Passive FTP :
command : client >1024 -> server 21
data : client >1024 -> server >1024

A quick summary of the pros and cons of active vs. passive FTP is also in order:

Active FTP is beneficial to the FTP server admin, but detrimental to the client side admin. The FTP server attempts to make connections to random high ports on the client, which would almost certainly be blocked by a firewall on the client side. Passive FTP is beneficial to the client, but detrimental to the FTP server admin. The client will make both connections to the server, but one of them will be to a random high port, which would almost certainly be blocked by a firewall on the server side.

Luckily, there is somewhat of a compromise. Since admins running FTP servers will need to make their servers accessible to the greatest number of clients, they will almost certainly need to support passive FTP. The exposure of high level ports on the server can be minimized by specifying a limited port range for the FTP server to use. Thus, everything except for this range of ports can be firewalled on the server side. While this doesn't eliminate all risk to the server, it decreases it tremendously.

Friday, March 6, 2009

Digital Camera Guide

Digital Camera Guide

So, it's time for a digital camera huh? Well, buying one can be more than a little difficult. What types of features should you look for? Well, this guide will tell you that plus get you a little more familiar with what these cameras are capable of.

Megapixels
When it comes to megapixels, the more the better. I recommend a minimum of 2, but 3 or 4 is great. We did a test to see if a camera with 2.3 megapixels (actually 1.92 - 1600 x 1200) could produce a good quality 8x10.

Turns out it can, if you have the right paper and printer. We used HP Premium Plus photo paper with an HP 970 series printer and made a fantastic 8 x 10. Remember, I was a professional photographer before I got into computing, so I know a good print when I see it :-)

The resolution at 8x10 (we had to crop in to make the picture proportional to 8x10) was only 150 DPI. Most printers would not make a real good 8x10 at that resolution, but this one did. So, if you want to be sure you can get good 8 x 10s, you may want to go with a 3 megapixel camera or better (that gives you around 200 DPI at 8x10 size, still not quite the optimum 300 DPI, but it looks good with the right printer).


Optical vs Digital Zoom
You've probably noticed that most digital cameras have both a specification for digital and optical zoom. Pay the most attention to the optical zoom.

The optical zoom magnifies (zooms in) using glass. The digital zoom basically crops out the edge of the picture to make the subject appear closer, causing you to lose resolution or to get an interpolated resolution (i.e. the camera adds pixels). Neither of which help image quality.

Finally, make sure you get enough (optical) zoom. A 2x zoom isn't going to do much for you. A 3x is the average you'll find in most digital cameras will probably be good for most uses. More on lenses later.


Connection
How does the camera connect to your computer? If you have a USB port in your computer, you'll want a camera that can connect via USB as opposed to a slow serial connection.

On the other hand, if your computer doesn't have a USB port, is there a serial connector available for the camera you're looking at? If so, is it a special order and how long does it take to get it?


Storage
What does the camera use to store images with? If it uses a memory stick, make sure you consider buying additional sticks when you get your camera. A typical 8 meg memory stick that comes with a 2 megapixel camera only holds 5 or 6 images at the camera's best quality.

Some cameras use a 3.5 inch disk for storage. Be careful of these!
Although it may sound like a good idea, a 3 megapixel camera at high resolution produces a 1 meg file (compressed!). That's only 1 picture per disk.


Here's a few more things to look out for when trying to make your digital camera purchase.

Picture Formats
When you're trying to decide on which digital camera to get, check and see how many different picture formats it supports.

You want something that can produce both uncompressed (usually TIFF) and compressed (usually JPEG) images. I personally use the high quality JPEG setting on my camera for most of my shooting. TIFFs are just too big and the difference in quality is not ascertainable by mere mortals.

You also want to be able to shoot at a lower resolution than the camera's maximum. That way, If you're running short on memory, you can squeeze a few more shots on your memory stick.


Auxiliary Lens / Flash
This was a biggie for me. While a 3x zoom may work for the "average" user, I needed something that allowed me to do some wide angle work as well as have a good telephoto lens.

So, the camera I purchased a few months back was a Nikon Coolpix 990 (note that this isn't the only camera that can accept lenses). It has auxiliary lenses that screw into the filter ring on the front of the lens. I now have an ultra-wide fisheye lens plus a nice telephoto.

In addition to lenses, I wanted a good flash. The flash that is built into most of these cameras gives you a top range of 15-20 feet - at best. I wanted a camera that could take a powerful auxiliary flash (again, the Nikon isn't the only camera that fits this requirement, but I liked it better than the rest). If you need more reach than the small built in flash can deliver, then make sure you can attach an external flash to any camera you consider.

As an added bonus, if you get a camera that can take an external flash, you can place that flash on a bracket and eliminate red-eye.


Flash Distance
Speaking of flashes, make sure you check the distance the built in flash is good for. You don't want a camera with a wimpy flash that only travels a few feet (well, unless you can get an external flash for it as described above).


Battery Type
This may not sound important, but it is. Anyone who owns a digital camera can tell you they eat batteries the way a sumo wrestler eats at a buffet.

Make sure the camera can run on regular (or rechargeable) "AA" type batteries. You don't want a camera that eats through expensive lithium batteries every 10 shots or so.

One thing to remember about digital cameras, they do eat through batteries. I recommend getting some Nickel Metal Hydride rechargeable for it. I have some for mine and they have saved me a fortune.


Final Notes
Choosing a digital camera isn't easy. There's a huge selection out there and only you can determine which features you need.

For instance, if you shoot wildlife photos, a small 3x zoom probably isn't going to cut it (unless you can attach auxiliary lenses to it). If you shoot lots of close-ups, make sure the camera has some sort of macro capability. If you shoot big group photos indoors, an external flash may be necessary.

My advice is to make a list of things you want to be able to do with the camera then go to somewhere that can help you make a good purchase decision.

Finally, buy the BEST camera you can possibly afford. Or wait until the price drops on one with the type of features you want.

Digital FAQ Website, learn every thing, abut digital caputer and editing ,burning and more

Digital FAQ Website

>http://www.digitalfaq.com/

Some of the topics covered

Capture:
VIDEO CAPTURE GUIDES
- Understanding your source
- Deciding on a capture resolution
- AVI vs. MPEG capture
- Interlaced vs. De-interlaced
- Playback hardware suggestions
- Capturing AVI with an ATI card
- Capturing AVI with others cards
- Capturing MPEG with an ATI card
- Capturing MPEG with other cards
- Mac capturing with Final Cut Pro
- PC capturing with Adobe Premiere
- DV capturing FAQ and myths
- How to avoid dropped frames
- How to do video the digitalFAQ way

Convert and Edit:
CONVERTING TO DVD MPEG
- Understanding your source
- Convert using ProCoder
- Convert using TMPGEnc Plus
- Convert VCD to DVD
VIDEO EDITING GUIDES
- Removing commercials in MPEG
- Editing DVD recorder discs on PC
- Editing a finished DVD
- Adobe Premiere guides by WVP

Restore:
VIDEO RESTORATION
- Introduction to restoring video
- TMPGEnc video filters
- ProCoder video filters
- VirtualDub and AVIsynth filters
- ATI VideoSoap
- digitalFAQ.com restoration services
AUDIO RESTORATION
- Introduction to restoring audio
- SoundForge Audio Filters
- DartPro Audio Filters

Author and Burn:
DVD AUTHORING FAQ
- Introduction and authoring FAQ
- Mixing Sources: Multiple VTS
- DVD Audio: AC3 vs. PCM vs. MP2
DVD AUTHORING & BURNING
- Author DVD: Sonic DVDit!
- Author DVD: Ulead DVD Workshop
- Author DVD: TMPGEnc DVD Author
- Author DVD: DVD Studio Pro
- Author DVD: Adobe Encore by WVP
- Burn DVD files: Nero
- Burn VCD-SVCD-CVD: Nero
- Burn VCD-SVCD-CVD: VCD Easy
DVD COPYING
- DVD9: Decrypter/DVD2one/Nero
- DVD9: Decrypter/DVDShrink
- DVD5: Decrypter
- Copy to VCD/SVCD/DVD by Sefy

Other Video Info:
VIDEO BUYER'S GUIDE
- Video equipment buying advice
- Newbie guide to DVD creation
- DVD recorder reviews and tips
- Video hardware reviews
- Video software reviews
- Sales and deals of the week
DVD MEDIA GUIDES
- Blank media and quality FAQ
- Where to buy good media
- DVD-R vs. DVD+R vs. DVD-RAM
DVD STORAGE and CASES
- Making DVD cases in Photoshop
- Where to buy DVD storage supplies
HARDWARE TROUBLESHOOTING
- DVD player problems
- DVD burner problems
- ATI video card installation

Digital Photo ID Cards grate information

Digital Photo ID Cards
By Frank White

Q: What do you need to make a Digital Photo ID Card?
A: Making digital photo ID cards typically requires several components all working together.
1. You need a computer on which you run the photo ID badge software. You cannot print the cards on a PVC card printer without a computer – the printer can't perform anything without the computer.
2. You need software and it must:
a) Offer a database to store the names and personal information of the people for whom you want to issue badges.
b) Provide a way to integrate image capture with the database – not only import images, but associate the images with specific database records.
c) Provide a way to design and edit badges.
d) Send badges from the computer to a card printer. Badging software, like other business applications, comes in a variety of "flavors" – from low-end to high-end. That is, in addition to performing the simple processes described above, the application may come with many other "features" which enhance the usability and functionality of the application. Features might include requiring a secure log-on, allowing the user to add, delete, or edit database fields and create or print reports, etc.
3. You need a PVC card printer to print the badges. PVC (polyvinylchloride) is the same material that your white plastic household plumbing pipes are made out of. It is porous enough to allow colored inks to be absorbed into the surface of the plastic using a "dye sublimation" process, yet durable enough to last years. The PVC printer allows you to print a photo ID badge directly to a plastic card. The non-digital process required cutting and pasting an instant photo and inserting it into a laminated pouch which must then be sealed by sending it through a heat laminator.
4. You need a digital camera or other "input" device. Your PC and software must allow you to:
a) Plug in a camera.
b) Capture the image through the software. More versatile systems will allow you to capture portraits through video cameras, digital cameras, scanners, or by importing from a file –an "import from file" feature allows someone to send a picture to you by email as a file attachment, which you can then import into the database.
5. Additional hardware may be required, such as a video capture board for certain video cameras, tape backup device, UPS (uninterrupted power supply), etc. Video capture boards, for example, are installed in a PCI or AGP expansion slot on your PC's motherboard. The camera usually plugs directly into these boards. Special lighting may need to be set up where you take portrait pictures. If you want to incorporate fingerprints and signatures in your database and badge, then additional image capture devices will be required for them.
6. Consumables are also part of the package. You will need blank or pre-printed PVC cards and printer ribbons (usually in rolls which print from 250-350 cards per).
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